Roblox Tower Battles Wiki
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Roblox Tower Battles Wiki
100 Emoji Normal is considered complete.

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Not to be confused with the Halloween Event counterpart; Zombie.


Description[]

The Normal is the first enemy you will encounter. They debut on wave 1, so, evidently, the Normals stats include having an average speed and only 4 HP, which is pretty low. These can also be spawned by the Mystery.

Appearance[]

The Normal has green skin just like the typical zombie, with a brown torso and brown legs. While In-game, they are walking on the path towards your base.

Tactics[]

Defense[]

Every tower that can deal damage can defeat this zombie, due to its low health and medium speed. But here are some of the most recommended towers to use against them:

  • Shotgunner and Enforcer are some of the best towers for killing early wave Normals
  • Plasma Troopers are also great for killing Normals
  • Patrols can wipe out these waves of these zombies almost instantly.
  • Splash-damage towers, like Mortarss, Tubers, Fraggers and the Elf, can also clear waves of Normals.
  • Mercenary can easily destroy many Normals with its fast firerate.
  • These are somewhat fast, so it is not recommended to use towers with a slow firerate like the Marksman.
  • Aviators can shred Normals with their great AoE capabilities.
  • Golden Scout at Level 1 is good for killing Normals
  • 2-3 Soldiers can take down a group of Normals.
  • A Commando can easily take down groups of Normals.
  • The next enemy that spawns by default is the Speedy, a faster but more fragile Normal that debuts on wave 3.

Offense[]

  • The Normal is very weak when sent and is never recommended if the opponent only uses slow firing towers like Sniper, Marksman, Golden Scout, or Railgunner. If they only have these towers, then sending Speedies becomes much more effective. The normal should only be sent if the opponent is under defending with fast firing towers.
  • The Normal can be sent simply to stop the opponent team from focusing on their economy and be forced to defend. Paired with the Speedy, the two zombies can overrun the opponent's weak defenses. However, this can only be sent by wave 4 and the opposing team should already have an offensive tower by then.
  • If the opponent team has any type of crowd control tower; sending the Normal is not effective as they will be able to address this rush.
  • If the opponent is under defending sending these could be effective.
  • Generally, opponents will have defense against this weak zombie, and it is much more effective to send stronger enemies such as Boss1s.
  • It is not recommended to send the Normal at all if your opponent has good defenses.

Trivia[]

  • The Normal has the second lowest health in the game, The Speedy being first with 3 health.
  • The Normal was first added alongside the game's creation.
  • The Normal used to be summoned by the Necromancer. It had its own variant that gave no cash, but it was replaced by The Summon.

Update History[]

NOTE: ALL DATES ARE IN U.S DATING FORMAT (MM/DD/YY)

  • (??/??/17) Tower Battles was released along with the Normal.
  • (3/22/18) Sending cost $25 -> $20, Wave 1 now has 4 Normals instead of 3
  • (8/10/19) Normal's Body Material Changed, Wave 1 now has 7 Normals instead of 4
    • Normal sending time decreased
      • (1 seconds → 0.6 seconds)
  • (??/??/??) Normal sending time decreased
    • (0.6 seconds → 0.5 seconds)
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